Celeste is a beautifully perfect example of game design done right. I could honestly score this game right now and call it a day, that’s all you need to know. However, for the sake of objective critique, and so the developers feel justified in sending me a review copy,
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Justin reviews a 3D platformer from Vamped Games called Funk Unplugged
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Troll and I is an adventure game from Maximum Games with a focus on cooperative puzzle solving, survival elements, and light combat mechanics. The game tells the tale of a Scandinavian boy foraging in the mountains to support his mother when he comes across a mysterious group of vicious monsters, and a large troll that takes them out and then builds an unlikely, and unexplained bond with the boy.
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Despite the vast amount of perfect 10 review scores out there, the game is not perfect. It's beautiful, plays very smoothly, and redefines the open world game model in a lot of amazing ways, but it also has a lot of aspects that feel either dated or just not well thought out. But let's start with a rundown, for the two of you who don't know yet what this game is.
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