Anyone that knows me would know that even if this game was just fine, just okay, it would have been on this list; I make no excuses for my Metroid fanboyism. We don’t get enough of them, okay!? Give me this. But, it just so happens that this is not only a great Metroid game, it’s also some of the most fun I’ve had challenging myself all year. This game is not easy from the start, in part due to Samus’s larger repertoire of moves, such as the new melee counter, so enemies are pretty unforgiving with their assault against our favorite bounty hunter. And while it’s worth noting that this is a remake of Metroid 2 on the Gameboy, that barely even factors into this new game, aside from the plot structure of Metroid genocide on SR-388, because it plays and feels like an entirely new game. This game was built from the ground up on a new engine, which I really hope they use again soon, and introduces a handful of new abilities that weren’t in that original game, as well as some that have never been in any Metroid game, such as 4 new Aeon abilities that affect Samus’s armor, gun, visor, and speed in creative ways for puzzles and combat. It also drastically changes and expands that original map (Metroid 2 didn’t even have a map to reference, but has been painstakingly created online from fans that could tolerate actually beating that less-than-stellar original game), and adds in really cool new bosses such as the Diggernaut, a large robot that actually ties into the mythology that was created for this planet in future games after this one released, which you run into a few times in the game before you actually fight. There’s such care for the Metroid universe put into this game, and the way it not only expands the story of Metroid 2 (which was only in the instruction manual originally), but also ties these events into the larger narrative of the Metroid universe literally blew my mind when I first beat it, and I still think about the repercussions it could have on future games; that’s no small feat for “just a remake”, and for those reasons and more it deserves it’s place on this list. Few other games this year have impacted me as much as this one, and I already can’t wait for where the series goes next.Read More
Justin and Ben show off the early form of an upcoming 3D adventure collect-a-thon game coming to PC and consoles this fall. It was a long-gestating Kickstarter project and finally has an official release, so for anyone not sure where this game came from, Charged Shot is here to fill you in!